For The Prison 2: Never Ending (Version 1.00, Build 3), focus on balancing character stats, managing daily routines, and strategically using the environment to progress through the story and various sub/dom pathways. Core Gameplay Mechanics
Operational Efficiency: Shops require a minimum of 16 tiles and two working prisoners to function correctly.
Only three players have ever reached it in Build 3 (verified by screenshot analysis). They report:
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For The Prison 2: Never Ending (Version 1.00, Build 3), focus on balancing character stats, managing daily routines, and strategically using the environment to progress through the story and various sub/dom pathways. Core Gameplay Mechanics
Operational Efficiency: Shops require a minimum of 16 tiles and two working prisoners to function correctly.
Only three players have ever reached it in Build 3 (verified by screenshot analysis). They report: