I Update V1 1 2-rune — The Last Of Us Part
The release of Update v1.1.2 for the PC version of The Last of Us Part I marked a focused effort by Naughty Dog Iron Galaxy
Bus Depot: Fixed a camera shake glitch that occurred while traversing across the bus.
The update also hints at future content updates, which could include new storylines, characters, or game modes. Fans of the game can expect more updates and DLCs in the future, which will continue to enhance the gaming experience. The Last Of Us Part I Update V1 1 2-RUNE
: Some tests observed an unexpected increase in RAM usage by approximately 1.5 GB compared to version 1.1.1. Frame Rates
: Upon installing the update, players are required to undergo a full shader rebuild. This is a standard but time-consuming process for this port to ensure new visual fixes are properly integrated. Visual Refinements The release of Update v1
Conclusion
The update has a significant impact on players, both positively and negatively. Some of the benefits of the update include: Shader recompilation: Expect a long wait as shaders
- Shader recompilation: Expect a long wait as shaders are rebuilt for the new version.
- Mod conflicts: Disable all mods before updating, as many are version-specific.
3. Shader Compilation Improvements
Shader compilation stutter was a major talking point at launch. While V1.1.1 made strides, V1.1.2 refined the backend processes further, ensuring that pre-compilation during the initial launch screen was more efficient. This reduced the mid-game "hitching" that ruined the immersion during cinematic sequences.
