The phrase "proper feature for: the conjuring househoodlum" appears to be a cryptic or puzzle-like clue. Breaking it down:
In 1974, the Smurl family, a devout Catholic family of eight, moved into a modest home on Prospect Street in Harrisville. Initially, the house seemed like a typical residence, but it wasn't long before strange occurrences began to plague the family. The Smurls reported experiencing a range of unexplainable phenomena, including unexplained noises, moving objects, and ghostly apparitions. At first, they attributed these events to a possible haunting by a malevolent spirit.
The game does struggle slightly with its controls. Movement can feel a bit floaty, and when the game enters its chase sequences, the clunkiness can lead to frustrating deaths. However, this clunkiness also adds to the vulnerability of the protagonist. You are not a soldier; you are an ordinary person stumbling through a nightmare, and the controls reflect that panic.
is frequently linked to the house; while he does not own it, his business partner recently purchased the mortgage for the property.
This nickname, far from referring to a gangster, is a curious artifact of the property’s long and complex history.