Tekken 6 Update 1.03 < PREMIUM ⇒ >
Tekken 6 Update 1.03 was a significant post-launch patch released in January 2010
Did 1.03 Fix Tekken 6?
The short answer: Partially.
- Expand pressure strings slightly; exploit improved move frame data for safer pressure.
- Re-optimize combos for higher damage or easier execution.
- Bob’s Dominance: Bob, the new speed-weight character, was virtually unstoppable. His d+1+2 launcher and wall carry were considered broken.
- Infinite Stages: Some stages had invisible walls that didn’t function correctly, leading to infinite combos.
- Netcode Desyncs: Online ranked matches frequently desynchronized, causing both players to see different outcomes.
- Save Exploits: Players could disconnect without penalty, corrupting leaderboards.
The State of Tekken 6 Before Patch 1.03
To understand the significance of update 1.03, you have to look back at the chaos of the vanilla 1.00 and 1.01 versions: tekken 6 update 1.03
At launch, Tekken 6 faced significant criticism for its netcode, which often resulted in high latency during ranked matches. The 1.03 update was part of a series of early refinements aimed at making the competitive experience viable on the PlayStation 3 and Xbox 360. Tekken 6 Update 1