Sword of Ryonasis (specifically titled Sword of Ryonasis ~Kirsch in Lewd Labyrinth~) is a 2D side-scrolling action game developed by Kagura Games. It focuses on two female knights exploring a mysterious and dangerous cave rumored to house an evil god [2, 5].

Part I: The Origin – The Fall of the First Æther-Smith

The canonical origin of the Sword of Ryonasis traces back to the Codex of Silent Echoes, a fictional grimoire first mentioned in the 1987 tabletop role-playing game Realmwalkers: The Shattered Spire.

According to ancient lore, the Sword of Ryonasis was crafted by the renowned dwarven smith, Thoric Stonebeard, in the year 857 GD (Golden Dawn). Thoric, known for his exceptional skill and mastery of metallurgy, was commissioned by the great King Ryonasis himself to create a sword worthy of his name. The king, a just and fair ruler, sought a symbol of his power and authority that would inspire his people and strike fear into the hearts of his enemies.

Sound: The music is considered decent but suffers from noticeable low-end bass issues. Some assets and sound effects are noted as generic or royalty-free. Content and Theme

1. Sever the False (Always Active)
The blade cuts through illusions, glamours, and shape-shifted forms as if they were cobwebs. A creature struck by the flat of the blade (non-lethal) is forced to revert to its true form and cannot lie verbally for one hour.