Reload Complete Joining Tmodloader High Quality Site

tModLoader , seeing the message " Reload Complete " during the joining process is the final step of synchronizing your local game files with the server. This occurs because tModLoader must ensure that every player has the exact same set of enabled mods and configurations as the host to prevent crashes or desyncs. What Happens During "Reload Complete"

Host’s Responsibility:

: Windows Firewall can sometimes block the final handshake after mods reload. Temporarily disable your Firewall or Anti-virus reload complete joining tmodloader

Fix: Ensure all players have the exact same mod versions. In the Workshop menu, select Manage Mods and use the Update All option. tModLoader , seeing the message " Reload Complete

When Is It Not an Error?

In rare cases, “Reload Complete Joining tModLoader” is not an error but a sign of patience. For extremely large mod packs (50+ mods on a slow HDD or low-end CPU), this phase can take 2–5 minutes. Many players mistake a long load for a crash. Unsubscribe from all mods on the Steam Workshop

If this happens specifically when joining a friend, have the host restart their server first. Often, the server thinks you are already "in," preventing a fresh connection from completing.

  1. Unsubscribe from all mods on the Steam Workshop (painful but thorough).
  2. Uninstall tModLoader via Steam.
  3. Manually delete the following folders:

    Manual Mod Sync: Go to the Workshop menu and click Update All to ensure every mod matches the latest Steam version.

    • Limit your active mods to 20-25. Beyond that, you exponentially increase the chance of join-phase crashes, even on 64-bit.
    • Avoid "beta" and "unstable" mods unless you are a tester.
    • Synchronize mods with friends. If you play multiplayer, everyone must have the exact same mod list and version. Use tModLoader's "Export Mod Pack" feature (Mods > Mod Packs > Create).
    • Regularly prune library mods. Unused library mods often linger and cause conflicts. Go through your mod list and unsubscribe from any library mod that isn't required by an active content mod.
    • Monitor RAM usage. Use Task Manager (Ctrl+Shift+Esc). If tModLoader exceeds 3.5GB on 32-bit or 12GB on 64-bit during the "reloading" phase, you will almost certainly hang on "joining."