Pes 2013 Img File List [verified] May 2026
modders, understanding the file structure in the game's installation directory is essential for importing custom kits, faces, balls, and stadiums. Most assets are stored as files inside these containers. PES 2013 Primary IMG File Mapping The core game data is located in the
The "cv_0.img" Distinction
It is important to distinguish the loose .img files from cv_0.img. This file is the master container for database information. While the other .img files hold assets (pictures, models, sounds), cv_0.img holds the logic (player stats, team lineups, formations). A comprehensive patch always includes edits to both the asset IMG files and the database file. Pes 2013 Img File List
- ball.img: Contains ball textures and graphics
- boot.img: Contains boot graphics and textures
- crests.img: Contains team logos and crests
- env.img: Contains environmental textures and graphics
- face.img: Contains player face textures and graphics
- font.img: Contains font textures and graphics
- kit.img: Contains team kit textures and graphics
- menu.img: Contains menu graphics and textures
- minimap.img: Contains minimap textures and graphics
- player.img: Contains player model textures and graphics
- stadion.img: Contains stadium textures and graphics
Each .img file contains thousands of sub-files (BIN files) that hold specific data: modders, understanding the file structure in the game's
If you’re looking for a specific file ID for a team or player, or if you need detailed instructions on how to use a modding tool like Kitserver, just let me know! Remember: always backup
Naming & format tips
- Keep original filenames and folder structure when replacing files.
- Preserve file format (e.g., DXT1/DXT5) and mipmaps unless you know how the game expects them.
- For kits, keep correct alpha channel for sleeves/trim if present.
dt10.img – Stadium Textures & Turf
- Contains: Grass textures, pitch patterns, stadium lighting data, and crowd colors.
- Common Edits: Installing modded turf (HD grass, summer/winter variations), changing stadium lighting.
- Key Files:
turf_*.bin(pitch),lightmap_*.bin(shadows).
dt04.img→face_1563.bin= Cristiano Ronaldo (ID 1563)dt09.img→kit_101.bin= Manchester United
Remember: always backup, always use the right tools, and never stop experimenting. PES 2013 may be old, but with the right edits, it plays like a modern masterpiece.







