Openal -open Audio Library- 2.0.7.0 [exclusive] Page

OpenAL (Open Audio Library) 2.0.7.0 is a specific version of the cross-platform 3D audio API commonly used in gaming to create immersive, directional sound. While the core OpenAL API reached version 1.1, the designation typically refers to the Windows installer/redistributable package provided by Creative Labs Key Features & Functionality 3D Positional Audio

Troubleshooting & Common Pitfalls

ALCdevice *device = alcOpenDevice(NULL); // NULL = default device if (!device) return 1; ALCcontext *context = alcCreateContext(device, NULL); alcMakeContextCurrent(context); openal -open audio library- 2.0.7.0

Advantages

if (audioFormat != 1) // PCM only std::cerr << "Not PCM" << std::endl; return false;

4. Code Examples & Repositories (Working with 2.0.7.0)

Key Features of OpenAL 2.0.7.0