Negotiation x Monster (Ver 1.0.0 Trial) is a niche indie title that blends monster-taming mechanics with a unique negotiation-based gameplay loop. While information is limited, the "Trial" version serves as an early vertical slice of the developer's vision for a dark-themed, strategic experience. Gameplay Overview
You must convince the arena’s environmental hazards (falling spikes, poison pools, collapsing ceilings) to spare the monster. This is done via a secondary dialogue wheel known as the Truce Menu. Each option requires a specific social stat:
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The Arbiter shattered into static. The chamber dissolved. And the last thing I heard before waking in my own bed was the Monster’s final transmission, now soft as a lullaby:
The Kyomus Top Discovery: Kyomus noticed that in Yellow Aura phase, the monster does not attack—it waits. This is the first "negotiation window." Negotiation x Monster (Ver 1
Part 2: The Three Phases of the V100 Trial
To survive the V100 Trial, you must understand its three distinct psychological and combat phases.
Phase II: The Bargain (Turns 4-7) The Monster reveals its motivation (Hunger, Loneliness, or Duty). The party must offer a solution that does not involve the Monster leaving its territory or dying. This is the puzzle phase. The Arbiter shattered into static
The V100’s facets went dark, one by one. Then, in blinding white: "Verdict: Negotiator survives. Trial by Kyomu’s Top is… dissolved."