Horizon Zero Dawn Remastered Update 1.0.37 - 1.... -
The version sequence starting at 1.0.37 consists of early hotfixes for Horizon Zero Dawn Remastered
Skill Adjustments: The Concentration skill was fixed so it no longer requires two R3 presses to toggle after its initial use. Horizon Zero Dawn Remastered update 1.0.37 - 1....
Visual Polish: Addressed disappearing shadows in Meridian for ultrawide users and fixed floating objects in cinematics. The version sequence starting at 1
For technical audiences (engineers/modders)
- Look for changes in mission script guards, asset streaming parameters, and save-file atomicity routines.
- Expect conditional shader fallbacks for specific vendor/driver IDs; check shader compile logs for alternate paths.
- Memory tuning likely adjusts cache sizes and LRU eviction—use telemetry to compare pre/post memory footprints.
- Reproduce known crash scenarios (suspend/resume, mission transitions, rapid fast travel) to validate fixes.
- Hotfix 1.0.37.1 deployed (staged rollout). Patch notes: fixed audio desync for drivers/firmware combinations; resolved rare mod-related crash by adding additional input validation.
- Metrics show audio desync reports drop to background noise; overall player satisfaction indicators (likes, positive comments) rise.
Are you experiencing a specific bug or looking for a full list of graphics settings available in these early patches? Look for changes in mission script guards, asset
For a detailed breakdown of 100% completion or specific collectible guides, refer to the following community resources: Steam Community Guides : Access the 100% Achievement Guide for detailed walkthroughs of all trophies. Interactive Maps HZD Remastered Interactive Map