Lua Script Logic:
The most common method is setting the player's stamina to 100.0 (or 200.0 for super jump) in a loop.
Function: RestorePlayerStamina(PlayerId(), 1.0) is also used.
value to 1.0, it is incredibly stable and rarely causes crashes or conflicts with other UI elements. Verification: fivem infinite stamina verified
Increase Max Stamina: Instead of infinite, you can double or triple the default capacity. Lua Script Logic: The most common method is
🔍 The Reality:
Even in verified environments, infinite stamina is not automatically blocked by FiveM’s default anticheat. Why? Because stamina behavior is often server-side controlled (e.g., ESX, QBCore, or custom scripts). If the server intentionally sets Config.EnableStamina = false or a script removes stamina drain, the anticheat sees it as a valid server config, not a cheat. ✔ No stamina drain when sprinting ✔ Infinite
Pros: Extremely lightweight and nearly impossible to break during server updates. 2. Standalone Stamina Systems
If you are a server owner looking for reliable options, consider these community-vetted scripts:
Step 1: Choose the Right Server Not all verified servers have infinite stamina as an option. Look for servers advertising "RPG Progression" or "Custom Skills." Avoid "NoPixel Clones" with broken scripts.
-- Option B: Only for specific groups (Uncomment to use) -- local playerPed = PlayerPedId() -- local group = GetPlayerIdentifierByType(PlayerId(), 'license') -- or 'discord' -- if group == 'YOUR_STEAM_ID' or IsPlayerAceAllowed(PlayerId(), 'stamina.bypass') then -- RestorePlayerStamina(PlayerId(), 1.0) -- end end